Old cooling unit

Old cooling unit

sketchfab

Human-created 3D model of an old cooling unit marks a significant milestone in my personal experience with Physically-Based Rendering techniques. This is my first serious attempt to achieve realistic visual effects, and the results show promising potential. Modelled using Blender, the 3D geometry was crafted with precision and attention to detail. Meanwhile, Substance Painter played a crucial role in bringing texture and depth to the model's surface. The end result is an immersive representation of an old cooling unit that invites users to explore its intricate details. I invite you to download this 3D model and experiment with it yourself. Keep in mind that polycount may be lower than expected, and some textures might appear a bit rough around the edges. However, I have made every effort to provide high-quality images of the textures, with 24 .jpg files at 2K resolution available for your use.

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