Old Cap Middle Poly 3D model

Old Cap Middle Poly 3D model

cgtrader

The object undergoes scanning with Physically Based Rendering (PBR) 4K materials, tailored to the following list of renders: 3DsMax Corona, 3DsMax iRay, 3DsMax MentalRay, and 3DsMax Vray; Maya Arnold, Maya Octane, Maya RedShift, and Maya RenderMan. The FBX format is utilized for 3D Studio Max, with standard physical shaders accurately replicated in popular rendering engines. Additional customization can be achieved through present maps, including albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. The PBR 3D scan employs proprietary technology and manual retopology. In Maya, you can import a model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. To use the model, unzip all files from the archive into a single folder, ensuring .obj file and .ma are in the same location; then, import [model name]_[your render].ma into your project, inserting it into the scene after two imports.

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