Ol' Sailor

Ol' Sailor

sketchfab

I'm working on a project for school and it's not polished, so don't expect much from the topology, I just quickly fixed it using Zremesher. Unwrapping UVs was really frustrating... Textures were created in Substance Painter, and I did a rough rig in Maya to get the pose right. Oh, and I sculpted everything with Zbrush.

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