Office secretary child VALENTINE houses the world 3D model

Office secretary child VALENTINE houses the world 3D model

cgtrader

This 3D model was initially created using Sketchup 13, then seamlessly converted into a wide range of formats. The native format remains .skp while 3ds Max scenes run smoothly on 2016 versions with Vray 3.00, rendered alongside the CATALOGUE 2014 with its characteristic patina. Adding this small white secretary to your classic décor will give it a unique and personal touch. Equipped with a delicate mesh heart in the center, this compact office space provides ample storage for organizing paperwork. Due to its slender size, this storage unit fits easily into romantic bedrooms. Don't miss the adorable child's Parisian office variant. This item is part of the captivating Valentine collection: a harmonious and intimate bedroom setting featuring a wardrobe, dresser, chest of drawers, and hose rack, all with a bleached finish that pairs seamlessly with other design elements. The subtle patina of this range gives the impression of slightly worn rough wood (paulownia, fir, and MDF), enhancing the sophisticated style. Intricate heart-shaped handles add to the range's elegant allure. Size: H 109 x W 86 x D 48; Weight: 19 kg ref 143 416 € 149.90 Polygons: 498 Textures can be located within the .skp file. How do I extract textures from the .skp file? If you possess one of these software programs, the process becomes remarkably easy: Sketchup (Free) Simply export the image in your preferred format through File/Export/2d Graphic under the dropdown option. Another method: Go to File -> Export -> 3D Model. Select the COLLADA File (*.dae) file. Ensure that Export Texture Maps is activated. Find the exported file location and, within it, a folder named with the same name as the exported file will be located; it contains all of the textures. C4D (A trial version will suffice) When importing .skp into C4D, it instantly creates a texture folder adjacent to the .skp file. 3ds Max Upon importing .skp files in 3ds Max, the software stores its textures in ..\3dsMax scene assets images. You can easily find these there, or export as fbx with embed media option enabled (within the export dialog), which generates a folder containing textures along with the exported fbx file. Rhinoceros 3D (A trial version is all you need) Import .skp files into Rhinoceros 3D. Access the material editor through Panels->Material Editor, select any material with textures and click on the texture name in Textures; you will then see all textures within it. You should now be able to access these within the ..\AppData\Local\Temp\embedded_files directory.

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