
Office ANGLIQUE blue houses the world 3D model
cgtrader
This 3D model was originally built using Sketchup 13, then converted to multiple other 3D formats seamlessly. The native format is .skp, while the 3ds Max scene runs on 3ds Max 2016 version with Vray 3.00 rendering and the catalogue dating back to 2014. Like a soft, gentle whisper of blue tones? Get swept off your feet by this adorable blue-painted wooden desk. Boasting an expansive, smooth-surfaced top made from fine, handcrafted wood that has been stained to perfection in crisp white, it makes for a captivating workspace tailored just for your young adult teen. Anchored securely on delicately curved, minimalist metal feet, the complete desk package also comes equipped with two sturdy storage drawers. Deco-style lovers: Don't miss out on personalizing this stunning piece of furniture with either beautiful wooden handles or charming, handcrafted flower-shaped pink buttons to give it that special touch you've always dreamed of. Don't forget about the kid-friendly Paris office design as well! Dimensions (in cm): 75 height x 132 width x 65 depth; weighs a modest 18 kg\nProduct reference number: 142884\nPurchase price: €229.90\nThe number of polygons used is: 667 \nYou'll find all textures embedded right within the .skp file\nWant to extract these awesome textures? Easy as pie if you have one of these fabulous software packages installed!\nSketchup (Totally free, and yes, really totally!) - Export it straight away! Go to File > Export > 2D Graphic and pick your favorite file type. Alternatively...\nOr this way: Open Sketchup, click on File > Export > 3D Model and choose the COLLADA file (*.dae) format from the drop-down menu. Make sure you check Export Texture Maps option under Options while doing so. The exported file should now reside in a designated folder - inside that very same folder, you'll find all the textures ready to use at your whim! C4D (A free trial will suffice!) - After importing the .skp file, your C4D automatically populates a folder next to the original .skp with all textures intact!\n3ds Max (No need for expensive purchases either - even a free version is fine.) Upon opening and importing .skp files, your .skm scenes should store texture data under .3dsMaxSceneassetsimages\nWhen exporting to FBX with 'embed media' selected from the export dialog window, it not only preserves but creates a new folder along with the FBX file, complete with textures.
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