Odin
sketchfab
Odin stands tall in a forest clearing, inspired by "My Version of Odin" created for the CDC Challenge. This piece marks my second entry, where I aimed to refine my understanding of PBR (Physically Based Rendering) workflows while bringing it to life. Sculpted meticulously with ZBrush, Odin's intricate details were achieved through the precision of this powerful tool. The flowing cloak was designed using Marvelous Designer, and the textures that bring him to life were crafted with Substance Painter, showcasing a masterful blend of art and technology.
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