Oculus Rift S with Controllers 3D model

Oculus Rift S with Controllers 3D model

cgtrader

Oculus Rift S Headset Model Precisely detailed and ultra-realistic Oculus Rift S model created in 3Ds Max 2012 and beautifully rendered with V-Ray 2.00.03 software. FILE FORMATS: All necessary materials and textures included along with the Vray scene files. Max 2012 - Complete with MeshSmooth, mesh can be simplified by removing modifier Obj (Multi Format) - Compatible with multiple formats, highly versatile model file type FBX (Multi Format) - Flexible file format, suitable for numerous platforms TEXTURES: High-resolution Diffuse Map and Bump Textures (6 JPG files) Image Size: Ultra-sharp 8192x8192px (1 file) & detailed 4096x4096px (5 files) Precise Polygon Count (with MeshSmooth Iterations/2): polys - 321768, verts - 323560 Efficient Low poly model - simplified to remove excess polygons without losing detail: polys - 20178 / 20545 Oculus Rift S Controllers This versatile model was initially designed in 3Ds Max 2017 with V-Ray 3.50.04 and seamlessly converted for compatibility with 3Ds Max 2012 and V-Ray 2.00.03. FILE FORMATS: Materials, textures and Vray scene files included for complete project management. Available File Formats: Max 2017 - Model optimized for TurboSmooth with the option to remove modifier Max 2012 - Precise modeling achieved through use of TurboSmooth, can be simplified by removing modifier Obj (Multi Format) - Multiple platform compatibility guaranteed with Obj format model file type FBX (Multi Format) - Smooth import/export with FBX file format across various systems TEXTURES: Enhanced visuals provided by high-quality Diffuse Map and Bump Textures (7 JPG files) Image Size: 4096x4096px (6 files) & a smaller detailed image of 1024x1024px Optimized Polygon Count (with TurboSmooth Iterations/2): polys - 307656, verts - 310120 Rough polygon count without smooth applied: 18900 / 19500

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