Oculus Quest with Controllers

Oculus Quest with Controllers

3docean

The Oculus Quest VR Headset was originally created using 3Ds Max 2017, where it was rendered with V-Ray 3.50.04. The model was then converted to 3Ds Max 2012 and rendered with V-Ray 2.00.03. FILE FORMATS: - Max 2017 (With MeshSmooth / You can remove the meshmooth modifier) - Max 2012 - Obj (Multi Format) - FBX (Multi Format) TEXTURES: - Diffuse Map and Bump Textures (7 JPG files) - Texture Size: 4096×4096px (6 jpg files) & 1024×1024px (1 jpg file) Poly Count: (With MeshSmooth Iterations/2) polys – 236674 verts – 238049 Low poly (Without smooth)- 15590 / 15817 The Oculus Quest Controllers were originally modeled in 3Ds Max 2017, where it was rendered with V-Ray 3.50.04. The model was then converted to 3Ds Max 2012 and rendered with V-Ray 2.00.03. FILE FORMATS: - Max 2017 (With TurboSmooth / You can remove the TurboSmooth modifier) - Max 2012 (With TurboSmooth / You can remove the TurboSmooth modifier) - Obj (Multi Format) - FBX (Multi Format) TEXTURES: - Diffuse Map and Bump Textures (7 JPG files) - Texture Size: 8192×8192px (2 jpg file) & 4096×4096px (5 jpg files) Poly Count: (With TurboSmooth Iterations/2) polys – 307656 verts – 310120 Low poly (Without smooth)- 18900 / 19500 Ready to Render.

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