Oculus Quest with Controllers 3D model
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Oculus Quest VR Headset and Controllers were initially modeled in 3Ds Max 2017 before being converted for rendering with V-Ray 3.50.04 and V-Ray 2.00.03, respectively, in 3Ds Max 2012. Available formats include Max 2017 (with MeshSmooth), Max 2012, Obj, and FBX, all of which contain materials, textures, and Vray scene files. The headset model's texture set comprises seven 4096x4096px and one 1024x1024px JPG files, while the controllers feature eight 8192x8192px and five 4096x4096px JPG files. The headset's poly count is 236,674 polygons and 238,049 vertices (with MeshSmooth iterations divided by 2), while the low-poly version has 155,900 polygons and 158,107 vertices. The controllers have a poly count of 307,656 with TurboSmooth (with iterations divided by 2) and 189,000 low-poly versions. Both models are ready to render.
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