Obsidian Egyptian Khopesh Sword - PBR game ready 3d weaponl Low-poly 3D model
cgtrader
This is a detailed model of an ancient Egyptian curved sword known as the Khopesh, crafted with meticulous care based on numerous historical references. With a deep passion for ancient melee weapons driving my efforts, I've devoted extensive time to perfecting this design to meet stringent usability standards, ensuring it fits seamlessly into any gaming environment. To achieve these goals, I created and sculpted the sword model using Blender's versatile toolset, paying close attention to every detail. Next, I worked in Substance Painter to generate high-fidelity textures that fully immerse viewers in an authentic atmosphere while maintaining perfect PBR standards and optimized performance for modern game engines. To amplify realism, my textures are infused with small nuances and surface imperfections – minute yet crucial elements designed to captivate gamers' imaginations. A wealth of information regarding this model can be found below: * With a modest count of 1282 triangles and 783 vertices, the model maintains efficiency while offering a visually appealing experience. * Available in FBX, OBJ, and DAE formats for ease of use with diverse platforms and software. * At 16cm in width, 4cm in depth, and an impressive height of 79 cm, the Khopesh stands proud as a testament to its true-to-life proportions. The model's topology has been meticulously cleaned and optimized, designed to provide smooth performance when integrated into a game engine. The ultra-wide (UW) map I created boasts no wasted space while showcasing consistent texel density across every detail, making it an ideal asset for modern developers seeking photorealistic results. For your convenience, textures are offered in 4k, 2k, and 1k resolutions for both Metallic/Roughness and Specular/Glossiness workflows – even featuring DirectX and OpenGL normal maps to fit a wide range of development environments. I've also included optimized assets for use within Unreal Engine 4 and Unity 3D. Screenshots were captured within Unreal Engine 4, allowing you to explore this masterpiece in action: If you'd like to experience more from my craft, please feel free to visit my ArtStation portfolio or follow me on social media channels:
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