
OBJECTIVE CANVAS houses the world 3D model
cgtrader
This 3D model was originally built with Sketchup 13 and later converted to every other 3D format. Native file format is .skp. 3ds Max scene is 3ds Max 2016 version, rendered with Vray 3.00. Reference number: 146895 Dimensions in centimeters are H 110 x W 76 x D 4. Weight: 2 Kg OBJECTIVE This large wall canvas measuring 76 by 110 cm is sure to appeal to photography enthusiasts! Featuring a vintage camera, this black and white wall decoration invites you to smile with its decorative text details. Decorative detail includes the graphic button's added texts. Our recommendation is to leave the table vacant while letting the rest of the free wall space become apparent for greater effect! To complete your retro feel, check out this 2-seat gray retro ICEBERG sofa.\nreference:146895 Price â¬49.99\npolygons number is 15.\nTextures can be found in .skp file. \nHow to extract textures from .skp file? If you have one of the following software, it's easy! Follow these guidelines: Sketchup (Free)\n\nJust export the image as your choice of 2D file under File/Export/2d Graphic - dropdown option.\n\nAnother way:\nGo to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on Options button and make sure that Export Texture Maps is checked. Go to exported file location. In directory, there should be a folder with the exported file name containing all of the textures.\n\nC4D (Trial version is enough)\nImporting .skp file to C4D automatically generates a folder with textures next to the .skp file.\n3ds Max\nWhen .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.\nRhinoceros 3D (Trial version is enough)\nImport .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in Textures section), click on three dot button. You can now see all textures, it should be in ..AppDataLocalTempembedded_files directory.\nFeel free to copy and paste the textures to any folder you like.
With this file you will be able to print OBJECTIVE CANVAS houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on OBJECTIVE CANVAS houses the world 3D model.