nut sunk / dado incassato M3

nut sunk / dado incassato M3

thingiverse

Human: this is a test of a submerged anchor point. it can be used in more complex designs to create a threaded pathway for a screw. I adjusted the gcode and incorporated the final layer command into the design given by \nthe position repeats itself to clear the buffer \nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nM25\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000\nG1 X100.000 Y140.000 F1800.000 \ni used the position x100 and y140 because it emerged from the edge of the design, the command 25 pauses printing and waits to be restarted with the command lcd monitor \n==================================\n==================================\n==================================\nwrote this down in gcode so this thing could work with other complex designs. then added some more lines of code given by the g-code given\ni used position X100 and Y140 since it has exited from edge, the number 25 stops the process of making objects \nand wait for a start again on an LCD screen monitor

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