Nude female Emily 3D model
cgtrader
Created using 3ds Max 2012 and brought to life with Mental Ray, a human model featuring realistic skin was crafted with the SSS (Subsurface Scattering) materials built into this powerful rendering engine. The hair on its head was meticulously created with the Hair and Fur modifier. Although it has no rigging, the model offers exceptional detail, and there are five carefully designed textures for its body's SSS material – each with a high-resolution of 4096x4096: an overall diffuse map, an unscattered diffuse map, an epidermal layer, a bump texture, and a specular highlight map. With 13722 polygons on the body mesh alone, totaling 24956 throughout the model, this highly detailed character offers impressive visual fidelity.
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