Nude Female Art Model 3D model
cgtrader
Nude Female Art Model\n\nHigh-definition Maya and ZBrush files included. Dramatic lighting renders were achieved using Maya, while all other renderings are of ZBrush originals. The intricate topology and meticulously arranged UV maps guarantee precision in all object models.\n\nFiles:\nOBJ (suited for compatibility with 3D Studio Max, C4D, Blender and additional programs)\nFBX (compatible with 3D Studio Max, C4D, Blender and more advanced platforms)\nSTL (for efficient use in 3D printing applications) (Dimensions: Width 56mm, Height 24mm, Depth 56mm)\nMB (Natively integrated into Maya 2018, Arnold rendering engine utilized)\n\nTexture Files:\n[4096x4096] Body_Displacement.png\n[4096x4096] Body_Normal.png\n[4096x4096] Cloth_Displacement.png\n[4096x4096] Cloth_Normal.png\n[4096x4096] Hair_Displacement.png\n[4096x4096] Hair_Normal.png\n\nPolygon count:\n\nOriginal Maya files include:\nMB: 66774 polygons\n\nExtensions files in OBJ and FBX format retain their quads structure, boasting a clean edge flow throughout all objects.\n\n3D Print files are represented as STLs and show significant reduction from the original ZBrush model, consisting of 368,452 polygons upon decimation. The entire data package comes in at an impressive 35.1 MB.\n\nThe accompanying ZBrush file weighs in with 14.694 Million poly count: broken down by Body at 7.4 M (Subdivision Level 6), Hair at 777,333 (SDiv 6)/ 757 SDiv 1 , Cloth with 6.3 million (SDiv 5)/ 24,962 (SDiv 1) subdivisions and the isolated Cube at a static count of 482 with no sub-division enabled, while the base stands strong with a whopping 44,043 SDiv 5 polygons / 174 polygons in its base subdivision state.
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