Not the Treyarch Logo Fidget Spinner
thingiverse
Human: Treyarch doesn't want there to be fidget spinners of their logo, so this is definitely not that. As you can see by the fact that I so easily placed a no smoking sign over a picture of their logo, this thing can't possibly be based on it. Would a computer let me lie to you? On the internet? I don't think so. Besides, the curvature is different. This is just a trefoil knot which has no relation whatsoever to the Treyarch logo. Wherever you got such an idea in your mind, I urge you to put it out of your mind immediately. I have included two versions: One with and one without orbiting mounts for additional weights or bearings. I have also included two OpenSCAD files: one for each version. You may adjust the degree to which the arms jut out by changing the pointiness variable. Any other changes are at your own risk. It should be noted that OpenSCAD will fail to render if a cylinder intersects with an intersection in the knot. Hence the thin inner mount ring. So if you want to create a knot with more points, you'll have to comment out all cylinders and forgo using it as a spinner, unless you can work out the math to expand the center of the knot. You'll need https://github.com/openscad/scad-utils and sweep.scad from https://github.com/openscad/list-comprehension-demos to use these scad files.
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