North American P-51 Mustang Low-poly 3D model

North American P-51 Mustang Low-poly 3D model

cgtrader

Low Poly model with PBR textures of the World-War 2 era US fighter aircraft P51 Mustang. The model boasts real-world proportions, perfectly oriented, making it ready for use in your desktop, console or mobile game out of the box without any hassle. Its low poly count allows the model to thrive in multiple situations with minimal impact on performance, ensuring a smooth gaming experience. Small details were expertly baked into the normal map and are not present in the mesh as geometry, saving valuable resources. Parts that need to be animated were carefully modeled separately, properly oriented and given clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller and nose, making it easy for developers to animate them seamlessly. The propeller is provided both as a mesh and as a blurred sprite for when the aircraft is airborne, giving developers flexibility in their animation needs. There are 3 color maps (or skins) inspired by the real-world counterpart that can be switched between to change the look of your aircraft, offering endless possibilities for customization. The vehicle model comes with no interiors, no animations, and no sounds. Only mesh and textures are provided, allowing developers to add their own unique twist to the model. The preview images were rendered in Unity 2019.2 in linear color space with a simple post-processing stack (bloom, vignette and SMAA anti-aliasing), giving developers an accurate representation of how the model will look in-game. Technical Details Texture Size: 2048x2048 pixels Poly Count: 4458 tris Vertex Count: 2442 vertices Physically-Based Rendering (PBR): Yes Multiple texture formats are provided to ensure compatibility with a wide range of game and rendering engines: diffuse, normal (both DirectX and OpenGL formats), metallic, smoothness/glossiness, roughness, ambient occlusion. Formats: Blend (native), FBX, OBJ + MTL, unitypackage. UVs were manually unwrapped and carefully organized, making it easy to integrate into any game engine. Sounds, Animations, Scripts: None, model and texture only. LODs, Cockpit, Interiors, Pilot: None Contact Info If you have questions, suggestions or need support, you can reach us by email and we will get back to you asap. For more info, please visit us at https://zeusgameassets.com.

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