Normale Shader 080 Texture
cgtrader
High Definition 2K Normal Map for Advanced Texture Editing. The Color Layer of a Normal Map. 1 The Normale map can create complex patterns by utilizing both procedural and pixel based rendering techniques. High Quality Seamless Maps available in both TIF (4096x4096 pixels) and C4D file formats with full compatibility with R15. Key Features include Compatibility with Terrain Mask Shader Channel and seamless integration of layered procedural effects. Normale Map can be easily implemented on any softwares that supports Normal Map functionality. Procedural Effects, Global Illumination (GI), and Ambient Occlusion (AO) Rendering are possible through direct utilization of a high dynamic range texture from c4d's material preview folder. IBL or Integrated Light Field, is achievable with pre configured Normale_080 preset and two luminance levels; - A realistic light environment (Normale_080 NatLum). - An artistic controlled light (Normale_080 ArtLum)
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