Normale Shader 065 Texture

Normale Shader 065 Texture

cgtrader

**1 Bitmap and Procedural Based Shader** **Color** 1 Normal Map Seamless 4096*4096 TIFF images and C4D file (R15) Map can be used with Terrain Mask Shader Channel. Map can be layered with procedural effects. Map can be used with any software supporting normal maps. **Rendering Options** Render with MATPREV_ENV.hdr from C4D material preview folder. **IBL, GI and AO Rendering** Normale_065 Natural Light Normale_065 Artistic Lighting

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