Normale Shader 062 Texture

Normale Shader 062 Texture

cgtrader

1 Bitmap and Procedural Based Shader Color 1 Normal map Seamless 4096x4096 TIF images and C4D file (R15) The map can be used with the Terrain Mask Shader Channel Map can be layered with procedural effects This map can be used with any software supporting normal maps Render with MatPrev_Env.HDR from C4D Material Preview folder IBL, GI and AO render settings include: Normal_062 Natural Lighting Normal_062 Artificial Lighting

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