Normale Shader 031 Texture

Normale Shader 031 Texture

cgtrader

Bitmap and Procedural Based Shader Overview Color 1. Normal Map Options Seamless 4096 by 4096 TIF Images and C4D File (R15) Normal Map Features: - Use with Terrain Mask Shader Channel for enhanced effects. - Layer with procedural effects for dynamic visuals. - Compatible with all Soft materials supporting Normal Maps. Recommended Render Settings: Use matprev_env.hdr from the C4D material preview folder for optimal results. Advanced Rendering Options: - IBL (Image-Based Lighting) for immersive lighting experiences. - GI (Global Illumination) to capture realistic indirect light. - AO (Ambient Occlusion) for detailed depth cues.

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