
Normale Shader 017 Texture
cgtrader
1 Bitmap & Procedural Based Shader Color 1 Normal map Seamless 4096*4096 tif images & c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with any Soft that supports Normale Maps Render with matprev_env.hdr from c4d materialpreview folder IBL, GI & AO Render Normale_017 Natural Light Normale_017 Artificial Lighting
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