
Normale Shader 014 Texture
cgtrader
The artist created a 1 Bitmap and Procedural Based Shader to give a project a custom touch. Color was added using three main techniques: 1 A Normal map High-quality seamless maps, measuring 4096x4096 pixels in .tif file format or the accompanying C4D (Release 15) file are available for immediate use. These maps can easily be combined with Terrain Mask Shaders in their Channel option. They also allow layering with Procedural Effects and pair seamlessly with Soft objects that support Normal Maps. When rendered, it's essential to preview them in conjunction with the matprev_env.hdr file found within C4D Material Preview.
With this file you will be able to print Normale Shader 014 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Normale Shader 014 Texture.