
Normale Shader 013 Texture
cgtrader
Color Maps Created with Procedural Techniques and Bitmap Technology Normale Maps Provided for 3D Models Seamless Image Files and c4d Data Included in R15 Format Terraform Mapping Using Terrain Mask Shader Channels Available Normal Maps Can Be Layered with Additional Procedural Effects Comprehensive Normal Map Compatible with All Softwares Supporting Normal Map Test Renders Utilizing matprev_env.hdr from c4d materialpreview folder Available IBL, GI, and AO Rendering Methods Demonstrated 2 Different Lighting Setups Offered - NatLum and ArtLum
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