
Nokia Asha 311 Low-poly 3D model
cgtrader
It's a high-quality low-poly 3D model of Nokia Asha 311 used in various fields like game development, advertising, interior design, motion picture art, visualization, etc. This model comes in five vibrant colors: Rose Red, Dark Grey, Blue, Sand White, and Sand White Charme. Modeling was done using real phone ortho-photos which allows all details of the design to be recreated authentically. Ease of use is that the model consists of a single mesh which is low-polygonal (saves system resources) and has only one material. Regardless of the renderer used, this model will look realistic due to its high resolution photo-textures. The well-designed topology low-poly model combined with detailed textures allows for maximum quality in a minimum number of polygons. Each color-version of the model uses only one material with photo-textures assigned on diffusion. To increase advanced realism, additional textures are used including Specular, Glossiness, Bump, and Emission for luminous elements like screens and indicators. For better bump depth, the bump multiplier is set between 0.1-0.2 in Maya Software materials or V-Ray MTL materials for Maya. The specular and glossiness maps set different reflective capacities of various areas giving the effect of more materials used. Total main textures are five with 3000 pixels resolution per texture in .jpg format, and there is also an original PSD format in the archive. Additional textures include those with Russian-speaking screens, diffuse colors, and more. There are a total of nine additional textures. This model was created in Maya 2009 and has real-world scale in centimeters. All parts are correctly named for ease of use. There's also an adjusted render-scene in Maya 2014 with the V-Ray renderer, plug-in version 2.40. The scene can be opened in earlier versions up to Maya 2012 with V-Ray 2.0. Render-scene includes five V-Ray Rect Light + reflectors and assigns the V-Ray MTL material to the model. Preview images are set on the timeline with keys of model and Render Camera position, animation. If you don't need these positions, be sure to delete keys from translation and rotation channels. To use this model in other 3D programs, scenes are saved in formats like .fbx, .obj, .DAE, .max (2010 version). This is a low-poly model and it's not designed for any smoothing modifiers.
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