
Nokia 206 Dual Sim cellphone 3D model
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• It's the premium-quality low-poly 3D model of a Nokia 206 Dual Sim that's being utilized across various industries including game development, advertising, interior design, motion picture art, visualization, etc. This 3D model is showcased in five distinct colors: Black, Yellow, White, Blue and Red. Modeling for the Nokia 206 Dual Sim was conducted using ortho-photos of a real phone which is why every detail of its design has been authentically recreated.\n\n• The model's user-friendliness lies in the fact that it consists of a single mesh. Being low-polygonal, it conserves system resources and has only one material.\n\n• By expertly conceptualizing the topology of the low-poly model, coupled with detailed textures, users can achieve a substantial reduction in the number of polygons while still attaining superior quality that can handle close-ups without issues.\n\n• Every version of this model makes use of just one material. The assigned photo-texture on diffusion effectively reproduces the colors of the different shades.\n\n• To heighten realism, textures like Specular, Glossiness, Bump and Emission for luminescent elements have been integrated into the design. Utilizing a V-Ray renderer along with the V-Ray MTL material set as "Phong" helps to achieve a precise glossiness effect. Adjusting settings like "Use Fresnel" and setting "Fresnel IOR" to 5, ensures that reflections appear lifelike. By tweaking parameters like "Bump Multiplier," an ideal bump depth is obtained. • Furthermore, the Specular and Glossiness maps enhance different areas of the model by varying reflective and diffusing properties which lends an impression that multiple materials have been utilized.\n\n• The complete set of main textures totals 5 with each texture boasting a 2500-pixel square resolution in .png format. Original texture files are available in the .PSD format as well. Moreover, supplementary diffuse-color textures are provided in the form of additional materials totaling 4 units. • This 3D model was specifically created within the Maya 2009 software program and includes precise dimensions corresponding to real-world scales in centimeters with each part correctly identified. In addition to that, an expertly fine-tuned render-scene was created utilizing the "Maya 2014" rendering solution in conjunction with V-Ray renderer v.2.40 for added realism.
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