Nissan RB26DETT by Tomei engine Low-poly  3D model

Nissan RB26DETT by Tomei engine Low-poly 3D model

cgtrader

The Nissan RB26DETT engine is a high-performance, 2.6 L (2,568 cc) inline-six powerplant produced by Nissan specifically for the 1989-2002 Skyline GT-R model series. The RB26DETT's block is crafted from rugged cast iron, while its cylinder head is precision-engineered from lightweight aluminium alloy and boasts a double-overhead-camshaft setup with four valves per cylinder (24 valves total) for superior airflow efficiency. Unlike other motors in the RB-series family, the intake system on the RB26DETT features six distinct throttle bodies, each carefully positioned in sets of three siamesed assemblies to optimize engine responsiveness. This inline-six beast is equipped with a highly advanced parallel twin-turbo setup, consisting of a pair of robust T25-type ceramic turbochargers held in check by adjustable wastegates that limit boost pressure to a precise 10 psi (0.69 bar) while preventing any single component from dominating the system. The Skyline GT-R model itself is fitted with an integral boost restrictor that maintains boost pressure beneath a ceiling of 14 psi (0.97 bar). Tomei, a leading name in Nissan RB-series engine upgrades and accessories, has designed and crafted every part required to assemble a complete, high-performance RB26DETT engine, carefully integrating and detailing each component for maximum effectiveness. Their rendition features: - An astonishingly detailed model with only 41,305 polygons - A comprehensive suite of components totalling 71 precise and realistic parts - Flawless texture mapping that elevates realism to a higher plane - Incorporation of all-wheel-drive transmission, robust cardan shafts, and differential components for exceptional agility Developers, this engine model is more than game-ready; it's expertly optimized for fast performance with mid-poly complexity that yields exceptional detail without compromising processing efficiency. **Topological Properties:** This highly realistic 3D rendering of the RB26DETT features a topography remarkably close to its real-life counterpart. It boasts meticulous accuracy in shape and form, enabling clear, sharp, up-close renderings from every angle. With the complexity perfectly balanced between details and smooth performance, no additional modifier adjustments are required to achieve flawless results, making this model highly suited for any type of rendering application - especially within game development environments. **Materials & Textures:** Included with the file is a detailed material setup incorporating standard textures along with high-resolution reflection maps crafted to perfection using advanced tools in 3ds max, adding to an overall visually stunning experience when viewing your engine models from various vantage points. The materials included within these scene settings feature: Real-world object sizing that's exactingly accurate - system units calibrated for consistency with real-world scale; Efficient organization and naming conventions across all scene components, making it easy to locate or edit specific items. An additional array of light sources have been positioned around the 3D environment to achieve high-level visualization accuracy in rendering applications. **Compatibility & Formats:** The entire suite is ready and can be rendered directly into compatible systems: All original file settings match those used during creation, utilizing mental ray's advanced render engine for the perfect combination of efficiency and visual excellence. The model can also work seamlessly within 3ds max version from as low as 2010 for backwards compatibility - further proving the precision of this rendition. This highly versatile scene comes with its native formats for immediate integration into various pipelines or engines including: The primary source is, naturally, the native .max format from which all other versions have been expertly ported over. - Native support for fbx file export allows a straightforward path to conversion across popular gaming engines and modeling suites. Additional model viewers - like obj for Blender-based users & more compatibility-focused variants (such as .3ds), are included, ensuring hassle-free access regardless of workflow preference.

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