Nikon D750 Body Black Low-poly  3D model

Nikon D750 Body Black Low-poly 3D model

cgtrader

The Nikon D750 Body Black is a mid-range, low-poly 3D model used in various fields including game development, advertising, interior design, motion picture art, and visualization. Modeling was achieved using ortho-photos of real cameras, resulting in highly authentic details. Ease of use is ensured by the fact that the model consists of few meshes, it's low-polygonal, saving system resources, and features only one material. The well-thought-out topology of this low-poly model, combined with detailed textures, allows for minimal polygons while maintaining maximum quality. Even when viewed up close, it remains sufficient. Advanced realism is enhanced by the use of textures that include Specular, Glossiness, Bump, and Emission, applied to luminescent elements such as screens and indicators. A Bump Multiplier setting between 0.1 and 0.2 in Maya Software materials or V-Ray MTL materials ensures optimal Bump depth. Specular and Glossiness maps vary the reflective and dispersing capabilities of different model areas, creating a material-effect through multi-material use. There are five main textures with 4096 pixels per square resolution in PNG format, plus an original PSD file within the archive. The opening and closing of the display or flash are animated through simple rotation of the flash or display mesh along with the group of displays. This model was created using Maya 2009. The parts of the camera are correctly grouped and named on a real-world scale in centimeters. Additionally, there is an adjusted render scene within the archive that has been created in Maya 2014 with V-Ray 2.40 as the renderer plug-in. This scene can open earlier versions up to Maya 2012 along with V-Ray 2.0, since it's saved as .ma format. The render-scene contains five V-Ray Rect Light reflectors, the model has V-Ray MTL material assigned, and relevant preview images set positions of Timeline along keys for model. Do not delete animation keys if unnecessary. If the intention is to use the model in other 3D software programs there are additional scene saved formats including .fbx, .obj, .DAE, and .max (from 2010). Note: This is a Low-Poly model that was designed with the thought that no smoothing modifiers would be used.

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