
Nikon D5500 Low-poly 3D model
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It is a top-quality low-poly 3D model Nikon D5500 body utilized in various fields like game development, advertising, interior design, motion picture art, visualization, etc. The modeling was made by ortho-photos of a real camera that's why all details of the design are recreated most authentically. Ease of use is that the model consists of only a few meshes; it is low-polygonal (saving system resources) and has only one material. Whichever renderer you choose, this model will always look realistic due to its high-resolution photo-textures. The well-thought-out topology low-poly model combined with detailed textures allows for a minimum number of polygons to get maximum quality, which can be sufficient even for close-ups. To achieve more advanced realism, these additional textures are used: Specular, Glossiness, Bump, and Emission for luminous elements of the model (like screens, indicators, etc.). For best Bump depth, set Bump Multiplier to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps show various reflective and dispersing capacities of different areas of the model, resulting in an effect of using multiple materials. Total main textures: five. All texture resolutions are 4096 pixels square, with .png format and also included is the original PSD file from a particular archive. Display or flash opening and closing animation is created by simply rotating the display or flash mesh and a group of displays. The model was created in Maya 2009. It has accurate dimensions at real-world scale in centimeters. All parts are correctly grouped and named. An adjusted render scene created in Maya 2014 with V-Ray 2.40 is also available, along with correct scene openings in earlier versions up to Maya 2012 with V-Ray 2.0 because it is saved in .ma format. The render-scene includes six V-Ray Rect Lights plus reflectors. A V-Ray MTL material is assigned to the model. To use the animation feature, keys of the model and render camera position relevant preview images are set on Timeline. Remove any unwanted positions by deleting keys from translation and rotation channels if necessary. The model can be used in other 3D programs; scenes saved in formats: .fbx, .obj, .DAE, and max (2010 version) are available. Note: This is a low-poly model and not designed for use with any smoothing modifiers.
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