Nikon D5200 Black Low-poly  3D model

Nikon D5200 Black Low-poly 3D model

cgtrader

The Nikon D5200 Black low-poly 3D model is a high-quality model used in various fields like game development, advertising, interior design, motion picture art, and visualization. It was created by taking ortho-photos of real digital camera images, ensuring that all design details are accurately recreated. This model is easy to use due to its few-mesh composition, low-poly nature (saving system resources), and single material usage. Regardless of the renderer employed, the high-resolution photo-textures guarantee a realistic appearance. The carefully thought-out topology of this low-poly model, combined with detailed textures, enables the minimum amount of polygons to achieve maximum quality, suitable even for close-ups. For added realism, textures such as Specular, Glossiness, Bump, and Emission are used on luminous elements (like screens or indicators). The Bump Multiplier is set between 0.1 and 0.2 in Maya Software materials or V-Ray MTL materials to achieve optimal bump depth. The model has five main textures with a resolution of 4096 pixels per square in .jpg format. Also included are original texture files in the .PSD format within the archive. Opening and closing animations can be achieved through simple mesh rotations, along with group rotations of display or flash. The Nikon D5200 Black low-poly model was created using Maya 2009, maintaining real-world scale in centimeters. All parts are correctly grouped and named for easy manipulation. Additionally, an adjusted render scene has been created using the Maya 2014 plugin V-Ray 2.40, saving the scene in the .ma format that is compatible with earlier versions of Maya (up to Maya 2012) and V-Ray (up to version 2.0). The scene includes five V-Ray Rect Lights + reflectors and uses a V-Ray MTL material on the model. Timeline positions for the model and render camera are set for preview images; delete unnecessary animation keys from translation and rotation channels if needed. To use this model in other 3D programs, scenes are saved in formats .fbx, .obj, .DAE, and .max (2010 version). This is a low-poly model and should not be used with smoothing modifiers.

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