
New York Payphone Booth PBR
3docean
Here is the rewritten text: Human-Created 3D Model of a Used Phone Booth - Texture Resolution: 2048×2048×2 Pixels - Originally Built with 3ds Max 2014 Software - Textures Created Using Substance Painter Tool - Unit System Set to Centimeters, Modeled to Real-World Scale - Rendered in V-Ray and Marmoset Toolbag Rendering Engines - Texture Set Includes: - Diffuse Map - Base Color Channel - IOR (Index of Refraction) - Gloss Level - Height Map - Normal Map - Reflection Map - Specular Map - Model Animated in Three Stages: Closed, Half Open, and Fully Open Special Notes: - For Importing into Other 3D Software, .fbx Format is Recommended; If Your Software Doesn't Support .fbx, Use .3ds Format; .obj Exported from 3ds Max
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