
New Traffic Barrier PBR Game Ready Low-poly 3D model
cgtrader
The revised traffic barrier model has been meticulously unwrapped to optimize UV space. A high-poly model was used to bake a normal map, providing superior detail while minimizing polygon count. The PBR pipeline is acceptable, and no special plug-ins are needed for use. All polygons are either quads or tris, with no n-gons. It has been tested in both Unity and UE4. Final images were rendered in Marmoset Toolbag 3 using the metallic/roughness workflow to display real-time rendering like in videogames. Suitable for real-time 3D simulations, this model has 658 triangles and 346 vertices, measured in centimeters with Y as the up axis. The textures are fully detailed and ready for close-up renders, including a base color (diffuse), normal, metallic, and roughness maps. Four texture versions - red, blue, white, and black - are provided in 4096x4096 .png format. An additional ambient occlusion texture is also included. File formats available include Autodesk Maya 2018 ASCII, OBJ, and FBX. Enjoy the model!
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