NES mini 3D model
cgtrader
The scene features a dual-layered setup with both high and low poly versions. Three distinct material sets are utilized - console, controller, and jack - each incorporating 4K textures. The project boasts several key characteristics: it is ready for close-up renders, contains no non-convex polygons (NGons), and consists of mostly quads, with a triangle rate below 9%. The edge flow is clean, allowing for subdivision topology, and the scene is scaled to real-world dimensions in centimeters. Additionally, a studio setup is included, complete with an animated camera, and TurboSmooth has been set to level 2 on the high poly version. Materials and lighting are configured for use with V-Ray.
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