NEON bedside houses the world  3D model

NEON bedside houses the world 3D model

cgtrader

This 3D model was originally designed with Sketchup 8 before being converted to various other 3D formats. Its native format is .skp, while the 3dsmax scene utilizes 3ds Max 2016 with Vray 3.00 rendering HOUSES FURNITURE WORLD, NEW 2013 This timeless color classic reappears in a neon multicolored striped bedside. The wooden side table features lovely dancing girls who combine stripes of plum, purple, turquoise, green and orange against a dark backdrop. A natural tree tray tops this classic bedside which can also double as a stylish office lamp side table. Discover the equally captivating pink wood Haute Couture bedside as well. Dimensions: H 62 x W 45 x D 36 Weight: 12.10 Kg Visit http://www.maisonsdumonde.com/FR/fr/produits/fiche/chevet-raye-multicolore-neon-129752.htm (ref 129752, priced € 189) It has 1112 polygons and textures are located within the .skp file If you possess any of the following software, extracting textures becomes a straightforward process. Follow these guidelines to get started: Sketchup (completely free) Export the image as your preferred 2D file using File/Export/2d Graphic - the drop-down option. Alternatively, Head over to File -> Export -> 3D Model. Save it as a COLLADA File (*.dae) file. Under Options, make sure that Export Texture Maps is selected. Next, navigate to the exported file location where you'll find a folder containing all the textures alongside the exported file name. C4D (A trial version is sufficient) Importing .skp files directly into C4D creates a folder containing textures adjacent to the .skp file itself. 3ds Max When the .skp file is imported into 3ds Max, it saves texture files within the ..3dsMaxsceneassetsimages directory. You can also export an fbx file with the embed media option chosen (in the export dialog window), so a folder of textures gets generated along with the fbx file. Rhinoceros 3D (A trial version will do) Import .skp files into Rhinoceros 3D, then open up material editor via Panels->Material Editor. Select any material with a texture on it and click on the texture name in Textures section. Next to it lies the three dot button; when you click that, all your textures will appear within ..AppDataLocalTempembedded_files directory. Feel free to copy and paste those textures into whatever folder you see fit.

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With this file you will be able to print NEON bedside houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on NEON bedside houses the world 3D model.