
Neo Noir - Hanzo - Punk Futuristic Character Low-poly 3D model
cgtrader
Hanzo is a ruggedly muscular character designed with a Neo Noir futuristic aesthetic. This model has been engineered to seamlessly integrate into Unreal and Unity game engines, but its versatility extends to working with other Game Engines as well. The polygon count on Hanzo reveals a robust structure: Verts: 20,057 Faces: 19,525 Tris: 39,030 In terms of rigging, the following options are available: - Blender 2.79 and 2.80: fully rigged and animated - FBX: fully rigged and animated - Wavefront OBJ: not rigged and not animated - Alembic: not rigged and not animated Hanzo features a wide range of high-quality, Physically-Based Rendering (PBR) textures, including: 4k Textures for Hanzo's skin and hair materials: + Albedo Map + Alpha Mask + Glossiness + Roughness + Normal Map + Occlusion + Specularity 1k Textures for Hanzo's skin feature Emission and Subsurface Scattering (SSS) effects. 4k Textures for Hanzo's clothing are also available: + Albedo Map + Normal Map + Specularity + Metalness + Occlusion + Roughness Two additional 4k maps specifically designed for Unity Engine include a Combo texture in channels RGB: - R: metalness - G or B: Ambient Occlusion - A: Smoothness (glossiness) The extras package offers a face-rigged model with sample talk cycle animations, perfect for adding personality and life to Hanzo. By loading the FBX file into compatible 3D editors like Blender, Maya, or 3ds Max, you can easily create new facial animations. A range of animations are available: - T-A Pose (2) - Crouch (1) - Falling (4) - Idle (3) - In-air-loop (3) - Jump (3) - Landing (3) - Kick (3) - Punch (3) - Jog-run (2) - Walk (2)
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