Naval Cannon

Naval Cannon

3docean

Naval cannon 3D model consists of four objects (cannon, base, front wheels, rear wheels) that are parented for rotation and animation. Each object has its own non-overlapping UV Layout map, Material, and PBR Textures set. Quads-only geometries are used in this model, with no poles or triangles/ngons. The model is easily customizable due to the UV-unwrapped geometries, allowing you to create new Textures or modify existing ones using the provided UV Layout maps (as PNGs with alpha). Each object, Material, and Texture has a unique, meaningful name for easier identification. This 3D model was created in Blender 3D 2.79 using Cycles materials and then exported to OBJ and FBX formats. Materials and Textures were made in Substance Painter and exported for PBR, V-Ray, Unity, and Unreal Engine compatibility. Promo images are provided, including rendered images in Cycles (Blender 3D 2.79), wireframe images, screenshots from the Blender 3D scene showing UV Layout, and UV layouts. The model consists of four objects with four PBR Materials, non-overlapping UV Layout maps, and UV-mapped Textures. All UV Layout maps and Image Textures have a resolution of 2048x2048 pixels, made using Substance Painter. This model uses polygonal geometries with no triangles/ngons or poles, totaling 50434 vertices and 49810 quad faces (99620 tris). The scene scale units are in centimeters (Metric with 0.01 scale) in Blender 3D. The object has a uniform scale applied in Blender 3D. A PBR Multi-Engine Textures Pack is included, featuring Textures sets for various rendering engines and game engines: * Cycles for Blender 3D: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal * Vray for 3D Studio MAX: diffuse, reflect, reflection glossiness, normal * Unity 5 Standard Metallic: albedo + transparency, metallic + smoothness, normal * Unreal Engine 4: base color + alpha, occlusion + roughness + metallic, normal * Generic PBR Spec Gloss workflow: diffuse + opacity, specular, glossiness, normal, height * Generic PBR Metal Rough workflow: base color + opacity, roughness, metallic, normal, height The Textures Pack allows you to edit the Textures or import them into your 3D Modeling software or game engine, linking them together for a production-ready asset. Note that the main renderings were made in Blender 3D 2.79 using an HDR Environment Texture Image not provided in the package. A Sketchfab preview is available at https://sketchfab.com/3d-models/naval-cannon-3407164113c2487e9391aa8d2b3902c2

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