NATURALISTE fireplace mantle houses the world 3D model

NATURALISTE fireplace mantle houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 8 and then converted into various other formats of three-dimensional objects. Its native format is .skp, while the 3dsmax scene was produced using 3ds Max 2016, rendered with Vray 3.00 Ref. 146987 Dimensions (cm): H 100 x W 110 x PR 23 Weight: 28 kg Like the cozy atmosphere? This mantel creates a warm illusion and a cozy feeling in your living room. Framed by aged brown metal, the decorative fireplace also fits nicely into other rooms. Decorative detail: engraved pediment brings an extra touch of originality. Our advice is to use it as a support for a lamp or clock. Also try white decorative mantel FREEPORT. Ref: 146987, Price: €249.90 Textures can be found in .skp file How to extract textures from .skp file? If you have any of the following software, it's easy. Follow these guidelines provided Sketchup (Free) Just export the image as your chosen 2D file under the File/Export/2d Graphic - dropdown option Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file 3ds Max When .skp file is imported to 3ds Max, it stores texture files in ..\3dsMaxScene\assets\images. You can find textures there. You can also export FBX file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the FBX file Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open Material Editor (Panels->Material Editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in ..\AppData\Local\Temp\_embedded_files directory Feel free to copy and paste the textures to any folder you like

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