Nathan 003 Animated Walking Casual Free low-poly  3D model

Nathan 003 Animated Walking Casual Free low-poly 3D model

cgtrader

Human figures, also known as Renderpeople models, are realistic three-dimensional replicas of the human body. They provide photorealistic shadows and reflections as well as realistic lighting that mimics real-world conditions in any given direction. Some essential details to keep in mind about these high-quality human figures: They possess 10-15k polygon counts which have been rearranged into quad configurations, enabling smooth modeling with great detail. The high-resolution textures come with an incredible 8k pixel count per frame. Each texture map includes four maps: Diffuse maps help capture the reflective surface of objects and substances such as skin, fabrics and water among others Normal maps contain a set of colors representing information on how surfaces bend light Gloss maps offer insight into how glossy objects look by combining the level of shine from multiple reflections. And Alpha maps which highlight opaque and transparent parts for clear identification within the model's surface. All of these features come with a baked animation that provides loopability without any control over movement or rotation. No separate control rig is included. Formats and Supported Versions: Renderpeople are compatible with a variety of platforms, offering high-quality results across the board: - In 3D Studio Max they work in native format using version 2013 onwards Available Formats include: obj file which enables rendering through VRay version three corona or Octane. They're supported on Bipeds along with C.A.T. rig. Both formats also include facial features They offer support for facial rig which captures movements such as mouth, eye and skin creasing very effectively For Maya, Renderpeople work best in the obj format where it supports maya version starting from 2015 onwards. Rendering happens natively with vr ray or simply through Maya. This feature is also included to create smooth and fluid movements, making animation realistic like ever It is designed on the Maya's built-in Facial rig as well -Cinema 4D provides high-quality visuals through vRayFor Cinema and native corona along side Octane rendering options. This platform is also suitable for users looking for a more personalized approach since Custom Control Rig with facial rig is also available here In the unreal engine Renderpeople are specifically supported in the latest 2023.10 edition. Finally, unity developers get to leverage all their graphics power as Renderpeople support both unity version of unity. Mesh details render extremely smooth even with polygon count being around ~ 10000 with more defined features thanks to optimized UV mappings and 4-map texture set including: Diffuse Normal Gloss Maps. Textures in all cases possess an extraordinary 8000px high definition in JPG format for excellent visuals that remain stable during rotation. Finally, each scene is created from a meter reference in metric measurement scale.

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