
NASCAR HI DETAIL 2007 3D model
cgtrader
modeled and rendered on the 3ds max 6. whole body is made as a subdivision object with separate mask and air breakes. meshsmoth can be removed from all external elements, but not from internal elements! texture coordinates are made as a unwarp map, so it's easy and fast to change the painting, I add to the model 8 different textures from my previous models
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