Naruto Sasori Hikuro
sketchfab
I'm attempting to recreate the likeness of Sasori Hikaru from the Naruto series using 3D Studio Max software combined with Substance Painter's capabilities for texture creation. The goal is to accurately capture his distinctive appearance, from his intricate mask to his elaborate clothing, while also achieving a level of realism that will make him feel like he stepped straight out of the anime world. By leveraging the advanced tools offered by both programs, I'm hoping to produce a 3D model that not only looks identical to Sasori but also showcases the depth and detail required for such an intricate character.
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