Napoleon 2066
myminifactory
I created a 3D model of Napoleon, starting with a foundation in 3D studio and finishing it off in ZBrush. I carefully sculpted intricate details into his arm and neck armor before moving on to retopology work in 3D Studio Max, refashioning the arms and neck to better fit my vision. Next, I merged all the components together within Max and posed Napoleon in a compelling stance. Initially, I aimed for a futuristic look with his helmet but it surprisingly evolved into a steampunk-inspired design. To achieve this unique aesthetic, I used a basic box shape in Max and transformed it into a triangular form, using four cylindrical shapes as eyes to add an air of realism. Once satisfied with the overall appearance, I imported the model back into ZBrush where I refined some of the finer details such as buttons and folds on his clothing. Meanwhile, the sword was designed from scratch within 3D Studio Max. After completing my 3D creation, I successfully printed it using a B9Creator but found that it also works perfectly well with FDM machines.
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