My First Gun Model - FAMAS F1
sketchfab
I'm working on my very first 3D gun model, crafted with Blender and detailed with Substance Painter. It's far from being a polished game-ready asset, as it boasts an unnecessarily high number of polygons. What's more, its design is impractical due to the bulkiness of the magazine and body. I'm eager to refine my skills and produce better models in the future.
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