my daily journey

my daily journey

youmagine

Here is the rewritten text: Design Engine Week 6 Challenge Solution: Pathfinder! Create a compact 3D map that charts your daily commute, small enough to fit in your pocket. My initial focus was on Future and Accessibility, but gameplay card Blind eye instructed me to ignore one of these parameters, so I set aside Future. The modifier shell led me to encase my map within a frame, with only the starting and ending points rising above it. Modifier Cards Modifier cards introduce an additional twist by forcing players to adapt their design or modeling approach. Modifier Card #1: Shell Hollow out a section of your design to create a unique structure. Gameplay Cards Gameplay cards modify gameplay elements, sometimes dramatically. Gameplay Card #1: Blind eye Ignore one of the parameters you've chosen.

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