
My Customized Tree12
thingiverse
Customized version of http://www.thingiverse.com/thing:279864 Created with Customizer! http://www.thingiverse.com/apps/customizer/run?thing_id=279864 Instructions Using the following options: trunk_radius is set to 10 mm. allow_all_overhangs has been turned off for stability reasons. branch_diameter_cutoff limits branches under 1.6 units long. tip_min_ratio prevents tiny tips with ratio less than 50%. max_branching_angle limits branches from growing past 55 degrees. length_min_ratio ensures lengths meet minimum requirements of 70% or higher. trunk_length measures in at 40 units. max_number_of_branches_from_each_branch limits branch splits to a max of 4 each. length_max_ratio censors length growth beyond 100%. branches_keep_growing option set for perpetual development. use_advanced_settings has been switched off by default. stop_budding_position prevents budding at location 59 or later. root_max_ratio sets maximum ratio for the roots to be below 60% only. tip_max_ratio limits tiny tips under 70%. min_number_of_branches_from_each_branch forces branches to split into at least 4 others minimum. min_branching_angle ensures branching occurs above a certain degree angle of 40 degrees. seed is set to 0, indicating starting position or null values are given as reference points in the world frame. allowed_overhang_angle has an acceptable deviation at 43 degrees from default value. root_min_ratio sets the threshold for root minima to meet conditions better suited around ratios close to or greater than 41 percent of full. maximum_branching_iterations is configured with the goal of preventing further branch development beyond iterations counted within 4 or so cycles, giving an upper cap on number of generations at or near max levels already defined by the set values used previously throughout design process steps thus ensuring balance among numerous factors included above including desired stability while enabling flexibility without overly complex interactions amongst multiple variables contributing towards creation and simulation environments. branch_twist_angle configures this particular parameter with its value as a starting reference to establish a default orientation which can help shape growth accordingly - branch_cross_section_shape uses a 6 to establish what will be utilized within this very environment where these kinds of interactions take place and have impact, hence helping define specifics regarding visual representation when viewing or analyzing created results.
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