My Customized Tree taiwan2

My Customized Tree taiwan2

thingiverse

This output suggests that the program is designed to generate trees based on certain parameters. Here's a breakdown of the values used in this specific run: 1. **`tree_branch_positions_2D`**: This contains information about branches. Each point within it describes an endpoint (either starting or ending) for branches along a trunk line. - There are 182 such points defined here, forming a series that seems to indicate varying branch directions along the main axis. 2. **`tree_parameters_3D`**: These parameters dictate several characteristics of the tree generated. - **`branches_keep_growing = 0`**: This suggests no new branches should form in certain cases, possibly during growth stages of individual branches. - **`branch_cross_section_shape = 0`**: The shape of branch cross-sections; 0 might mean round or similar uniform shapes. - **`trunk_radius = 15`**: Specifies the trunk's radius; here it's quite substantial, likely resulting in a thicker trunk. - **`tip_min_ratio = 50`**: A ratio related to tip growth. If interpreted as percent (it usually would be in this context), that means about half of each branch will need to meet this ratio condition for tips, influencing further branching. - **`trunk_length = 40`**: This specifies how long the trunk should be before branches start developing off of it, directly. - **`start_budding_position = 50`**: Position along the main axis where budding (the origin point of branches) begins; measured presumably from its start, but since it's equal to `trunk_length`, it signifies branching right from where we set the main tree length. The exact positioning method isn't described. - **`max_number_of_branches_from_each_branch = 5`**: Each branch is capped at growing this number of child branches off itself, affecting growth patterns. - **`seed = 0`**: An optional parameter that often represents an input for reproducibility and possibly random effects in generation. In conclusion, the given code is for generating tree-like structures under a variety of parameters. Each aspect affects either the shape or the behavior (growth) of individual branches along a trunk. The choice of numbers dictates several aspects of generated trees' appearance, from basic structure to fine details like branch shapes and how they spread out from a main stem.

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