
Museum Interior
3docean
This is a large-scale, real-world model of an Auto Museum Interior created by a skilled architect. Product dimensions: 70m x 70m x 30m Originally created with 3ds Max 2011. USAGE This model is ideal for exterior visualization, real-time and game use, architecture, consulting, and education. Units used: Meters GEOMETRY The model's mesh is of high quality, featuring a smooth edge flow. Geometry has been carefully tested for holes, flipped normals, and overlapping polygons. The mesh is low-poly, allowing you to easily add details or edit geometry. All similar objects are instances, making it easy to change or replace them. A Shell Modifier has been applied and disabled for glass objects. Scene objects are organized by layers: BLD_floors BLD_frames BLD_glass BLD_interior BLD_roof BLD_walls PRESENTATION IMAGES All preview images have been rendered with 3.20 V-Ray. Wire images were done using VrayLightMtl + VrayDirt for geometry testing. VRayHDRI and VRayCamera are included, making the product ready to render out-of-the-box. MATERIALS The model contains both V-Ray and Standard materials. All objects are UV mapped, with properly named materials.
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