
MSAD Andretti 2017 2018 Low-poly 3D model
cgtrader
This 3D low poly model is designed for high definition in a low-poly setting, featuring a standard count of polygons and rigged using Maya. The Maya version includes joins, control curves, IK handles, blend shapes, different poses, driven keys, and more. Other versions include geometry for each pose, six poses, materials, textures, and two drivers. This model is the market's most accurate and realistic low-poly F1 car recreation that can be modified throughout the season. It's ready for use in Maya visualization, with options to switch between low and high-resolution versions. In Cinema4D, subdivide the function, while in 3ds Max, use meshsmooth. The low-poly version has a poly count of 113,02 and a vertex count of 115,963, while the smooth version has a poly count of 18,371,60 and a vertex count of 18,489,78. The model includes various textures in jpg format with a 4K resolution for high quality. Texture types include color, displacement, normal, bump, and specular. Due to varying disk topology at different computers, texture paths may need changing. Created from real-life bases, this model is accurate, qualitative, and close to the original in measurements. Animation is not included, but files are available in various formats like obj, fbx, max, mb, c4d, and 3DS. Standard materials (textures) are exported in formats like c4d, 3ds, obj, max, and fbx, without mental ray shaders. The original file format renders in linear sRGB in Maya. If you have any queries or need assistance, feel free to contact us.
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