Moving Boxes 3D model
cgtrader
SCENE INFORMATION The scene has been crafted specifically for use with 3ds Max and V-Ray Next, and the images you see have been carefully rendered using this industry-leading toolset. Please note that while it's possible to use this asset in conjunction with older versions of V-Ray, the results may vary due to compatibility issues. Additionally, the preview images showcased here are direct render-outputs from our scene setup. The system units used in the creation of this asset have been set to [cm] for consistency and accuracy, reflecting real-world scale in every aspect. Export formats, such as the collapsed mesh format, are readily available should you need them. If you encounter any issues or require additional assistance beyond what's outlined here, our dedicated support team is always just a message away. DISCLAIMER As we're excited to offer this asset optimized specifically for 3ds Max with V-Ray, we want to highlight a few important points. All materials in the scene are V-Ray materials, and each light has been configured using the intuitive tools of V-Ray. When it comes to exporting your work to different formats, however, you might notice that the translation from our in-house material settings to those in external programs isn't seamless. Similarly, any attempt to use this asset within different software packages or rendering engines will yield varying results. Please keep this in mind as you navigate our content. GEOMETRY This model is a carefully stacked piece of geometry, its mass simplified and optimized for both realism and exportability. To facilitate navigation and management within your scene, every object is not only named but also thoughtfully organized with layers to prevent clutter. And as always, please note that the studio setup isn't included here; what you see in these preview images is purely the asset itself. MATERIALS One of our primary strengths is the rich use of V-Ray materials within the scene, adding an unmatched level of depth and realism to your projects. The textures are so precise that they warrant their own special treatment. As such, we've provided all the necessary maps in a separate zip-archive for your convenience. Please be aware, however, that our model remains ununfolded. We have instead used the powerful UVW Map Modifier tool to achieve stunning results. Every single component has been carefully managed to produce high-quality renders without ever actually having had to worry about manual texture management or complicated map unwrapping. LIGHT SETUP Contrary to popular expectation, our studio setup hasn't been included; what we do include is solely the beautifully crafted asset itself. This careful crafting took place using Linear Workflow, yielding the visually appealing output that has become synonymous with quality across our content range. You are in for a treat if you take a look! FORMAT Our scene was meticulously built and optimised specifically for 3ds Max, back compatible all the way from version 2020 down to 2017's safe standards. As part of our standard workflow here, the most frequently asked export options like FBX or OBJ can be seamlessly imported by all your existing systems for seamless interaction with your established pipeline tools. With an ever growing customer list seeking additional information on our more comprehensive file export support range including both new users to our community who want just a single solution or a team already fully embracing cutting edge digital rendering solutions alike we provide not just support for file exports in question here - it really has been engineered across our platforms right now to always make use of what is already provided directly via these software solutions at no additional charge to the consumer, making full compatibility on a much wider scope achievable instantly as a whole so be free with what matters: enjoy building!
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