
Mouse Low-poly 3D model
cgtrader
A fully rigged and skinned model of a mouse, complete with detailed texture maps and optimized geometry for seamless integration into game environments. Edge loops are strategically placed to facilitate easy removal for rapid optimization, leveraging the predominantly quad-based mesh structure. UVs are carefully laid out for efficient unwrapping and seamless material application. The mouse model arrives in its default pose, devoid of any pre-applied animations. However, the rig is designed with flexibility in mind, allowing users to quickly set up a sitting pose, as depicted in the accompanying image, to suit their specific game development needs.
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