mountain checkpoint

mountain checkpoint

sketchfab

I sculpted this checkpoint in Z brush after creating it in 3D Studio Max. Next, I refined the model with Hipoly to produce a low poly version. Following that, I took the asset into substance painter to add detailed textures. This checkpoint was created for a student project that I led. The model comprises 25,876 triangles and 17,843 vertices. Additionally, the high-resolution textures measure 2048 by 2048 pixels.

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