Mountain

Mountain

3docean

Mountain stands tall at 13,826 polygon points, its rugged silhouette defined by 13952 vertices that dance across the digital landscape. A rich 4096 x 4096 texture map brings depth and dimension to this mountain's weathered surface, as if the very fabric of reality has been stretched out in a vibrant tapestry. Imported into the game engine with precision, the model is compatible with OBJ, FBX, and BLEND formats - a testament to its versatility and readiness for action. On the uv map, four distinct channels await: Mountain_Base_Color, where earthy tones meet rich hues; Mountain_Glossiness, where reflected light dances across every peak and valley; Mountain_AO, where ambient occlusion adds depth and mystery; and Mountain_Normal, where subtle texture and shading create an uncanny sense of realism.

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